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Instead of excluding all plugins but the link one on OSes other than Windows and Linux, the new approach allows for a more granular control by introducing a list of plugins that is supported on the different platforms. This replaces the globbing approach which means that new plugins have now to be included in this list explicitly. The advantage of this is that this allows for a much greater flexibility for handling plugins on different OS. Furthermore the plugin's own directory is no longer added to the include-path by default. If a plugin wishes to do this, it should do so explicitly. This should help make the plugins easier to move around in the future.
102 lines
2.8 KiB
C++
102 lines
2.8 KiB
C++
// Copyright 2010-2021 The Mumble Developers. All rights reserved.
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file at the root of the
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// Mumble source tree or at <https://www.mumble.info/LICENSE>.
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#define MUMBLE_ALLOW_DEPRECATED_LEGACY_PLUGIN_API
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#include "mumble_legacy_plugin.h"
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#include "mumble_positional_audio_main.h"
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procptr_t faceptr, topptr;
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// BYTE *stateptr;
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// BYTE *contextptr;
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static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front,
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float *camera_top, std::string &, std::wstring &) {
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for (int i = 0; i < 3; i++)
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avatar_pos[i] = avatar_front[i] = avatar_top[i] = camera_pos[i] = camera_front[i] = camera_top[i] = 0.0f;
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// char ccontext[128];
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// char state;
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// char spawn;
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bool ok;
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// ok = peekProc(stateptr, &state, 1); // Magical state value
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// if (! ok)
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// return false;
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// if (state == 0)
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// return false;
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// peekProc(contextptr, ccontext, 128);
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ok =
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peekProc(0x00976274, avatar_pos, 12) && peekProc(faceptr, avatar_front, 12) && peekProc(topptr, avatar_top, 12);
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if (!ok)
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return false;
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/*
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Get context string; in this plugin this will be an
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ip:port (char 256 bytes) string
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*/
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// ccontext[127] = 0;
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// context = std::string(ccontext);
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for (int i = 0; i < 3; i++) {
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camera_pos[i] = avatar_pos[i];
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camera_front[i] = avatar_front[i];
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camera_top[i] = avatar_top[i];
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}
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return true;
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}
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static int trylock(const std::multimap< std::wstring, unsigned long long int > &pids) {
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faceptr = topptr = 0;
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if (!initialize(pids, L"BF1942.exe"))
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return false;
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procptr_t ptr1 = peekProcPtr(0x009A9468);
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procptr_t ptr2 = peekProcPtr(ptr1 + 0x98);
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faceptr = ptr2 + 0x5C;
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topptr = ptr2 + 0x4C;
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float apos[3], afront[3], atop[3], cpos[3], cfront[3], ctop[3];
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std::string context;
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std::wstring identity;
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if (fetch(apos, afront, atop, cpos, cfront, ctop, context, identity)) {
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return true;
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} else {
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generic_unlock();
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return false;
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}
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}
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static const std::wstring longdesc() {
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return std::wstring(L"Supports Battlefield 1942 v1.61b. No identity or context support yet.");
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}
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static std::wstring description(L"Battlefield 1942 v1.61b");
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static std::wstring shortname(L"Battlefield 1942");
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static int trylock1() {
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return trylock(std::multimap< std::wstring, unsigned long long int >());
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}
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static MumblePlugin bf1942plug = { MUMBLE_PLUGIN_MAGIC, description, shortname, nullptr, nullptr, trylock1,
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generic_unlock, longdesc, fetch };
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static MumblePlugin2 bf1942plug2 = { MUMBLE_PLUGIN_MAGIC_2, MUMBLE_PLUGIN_VERSION, trylock };
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extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin *getMumblePlugin() {
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return &bf1942plug;
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}
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extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin2 *getMumblePlugin2() {
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return &bf1942plug2;
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}
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