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Keeping these up-to-date is just super tedious and they don't really fulfill any purpose these days.
236 lines
7.1 KiB
C++
236 lines
7.1 KiB
C++
// Copyright The Mumble Developers. All rights reserved.
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file at the root of the
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// Mumble source tree or at <https://www.mumble.info/LICENSE>.
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// This is the main header for process/OS stuff; it's included in most plugins
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// because values can rarely be retrieved without accessing the process' memory.
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//
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// Various functions are provided for common tasks when reading from memory.
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// The most important are getModuleAddr() and peekProc(); the first returns the
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// base address of a module (e.g. shared library), the latter reads memory at the
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// specified address and stores it in a variable.
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#ifndef MUMBLE_POSITIONAL_AUDIO_MAIN_H_
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#define MUMBLE_POSITIONAL_AUDIO_MAIN_H_
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#if !defined(OS_WINDOWS) && !defined(OS_LINUX)
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# error "Please define either OS_WINDOWS or OS_LINUX"
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#endif
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#include "mumble_positional_audio_win32_internals.h"
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#include <chrono>
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#include <cstring>
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#include <vector>
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#ifdef OS_WINDOWS
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static const bool isWin32 = true;
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#else
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static bool isWin32;
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#endif
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static bool is64Bit;
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static procid_t pPid;
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static procptr_t pModule;
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#define GET_POINTER_SIZE (is64Bit ? 8 : 4)
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static inline bool peekProc(const procptr_t &addr, void *dest, const size_t &len);
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static inline procptr_t getModuleAddr(const procid_t &pid, const wchar_t *modname);
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static inline procptr_t getModuleAddr(const wchar_t *modname) {
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return getModuleAddr(pPid, modname);
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}
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template< class T > static inline bool peekProc(const procptr_t &addr, T &dest) {
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return peekProc(addr, &dest, sizeof(T));
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}
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template< class T > static inline T peekProc(const procptr_t &addr) {
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T ret;
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if (!peekProc(addr, &ret, sizeof(T))) {
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memset(&ret, 0, sizeof(ret));
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}
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return ret;
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}
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template< typename T > static inline std::vector< T > peekProcVector(const procptr_t addr, const size_t elements) {
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try {
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std::vector< T > var(elements);
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peekProc(addr, &var[0], sizeof(T) * elements);
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return var;
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} catch (std::bad_alloc &) {
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return std::vector< T >();
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}
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}
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/// This function is very useful when there is an array of structures and we only need to store a part of each.
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/// The Source Engine plugin needs it because there is a structure that happens to be larger in the Linux version of
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/// Left 4 Dead 2. Since the extra members are unknown, we simply discard the extra bytes when reading the array of
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/// structures.
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template< typename T >
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static inline std::vector< T > peekProcVector(const procptr_t addr, const size_t elements,
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const size_t realStructSize) {
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if (realStructSize == sizeof(T)) {
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// If the structure's size is correct, there is no need for this special function.
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return peekProcVector< T >(addr, elements);
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} else if (realStructSize < sizeof(T)) {
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return std::vector< T >();
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}
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// Read the full structures into a vector.
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const std::vector< uint8_t > fullStructs = peekProcVector< uint8_t >(addr, realStructSize * elements);
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// Allocate vector for the known structures.
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std::vector< T > ret(elements);
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// Copy elements from the vector containing the full structures, discarding extra bytes.
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const uint8_t *seek = &fullStructs[0];
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for (size_t i = 0; i < elements; ++i, seek += realStructSize) {
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memcpy(&ret[i], seek, sizeof(T));
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}
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return ret;
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}
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/// Reads the specified amount of data at the specified address and returns it as std::string.
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/// An empty std::string is returned in case of error.
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///
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/// If \p length is 0, the function reads one byte at a time and stops when either '\0' is found or 3 seconds have
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/// passed. The successfully read data is returned, also in case of error.
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static inline std::string peekProcString(const procptr_t addr, const size_t length = 0) {
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std::string string;
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if (length > 0) {
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string.resize(length);
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if (!peekProc(addr, &string[0], length)) {
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return std::string();
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}
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} else {
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auto now = std::chrono::steady_clock::now();
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const auto end = now + std::chrono::seconds(3);
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for (procptr_t i = 0; now < end; ++i) {
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char ch = 0;
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if (!peekProc(addr + i, &ch, sizeof(ch)) || ch == '\0') {
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break;
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}
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string += ch;
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// Update current time.
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now = std::chrono::steady_clock::now();
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}
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}
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return string;
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}
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static inline procptr_t peekProcPtr(const procptr_t &addr) {
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procptr_t v = 0;
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if (!peekProc(addr, &v, GET_POINTER_SIZE)) {
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return 0;
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}
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return v;
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}
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static inline procptr_t getVirtualFunction(const procptr_t classObject, const size_t index) {
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const auto vTable = peekProcPtr(classObject);
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if (!vTable) {
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return 0;
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}
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return peekProcPtr(vTable + (index * GET_POINTER_SIZE));
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}
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#ifdef OS_WINDOWS
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static inline procptr_t getExportedSymbol(const std::string &symbol, const procptr_t module) {
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#else
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/// We use a different name because the function is called by the Linux version
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/// of getExportedSymbol() in case the process is running through Wine.
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static inline procptr_t getWin32ExportedSymbol(const std::string &symbol, const procptr_t module) {
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#endif
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const auto dos = peekProc< ImageDosHeader >(module);
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if (!(dos.magic[0] == 'M' && dos.magic[1] == 'Z')) {
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// Invalid DOS signature
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return -1;
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}
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procptr_t dataAddress;
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if (is64Bit) {
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const auto nt = peekProc< ImageNtHeaders64 >(module + dos.addressOfNtHeader);
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dataAddress = nt.optionalHeader.dataDirectory[0].virtualAddress;
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} else {
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const auto nt = peekProc< ImageNtHeaders32 >(module + dos.addressOfNtHeader);
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dataAddress = nt.optionalHeader.dataDirectory[0].virtualAddress;
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}
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if (!dataAddress) {
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return 0;
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}
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const auto exportDir = peekProc< ImageExportDirectory >(module + dataAddress);
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const auto funcs = peekProcVector< uint32_t >(module + exportDir.addressOfFunctions, exportDir.numberOfFunctions);
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const auto names = peekProcVector< uint32_t >(module + exportDir.addressOfNames, exportDir.numberOfNames);
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const auto ords = peekProcVector< uint16_t >(module + exportDir.addressOfNameOrdinals, exportDir.numberOfNames);
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for (uint32_t i = 0; i < exportDir.numberOfNames; ++i) {
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if (names[i]) {
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const auto name = peekProcString(module + names[i], symbol.size());
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if (name == symbol) {
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return module + funcs[ords[i]];
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}
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}
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}
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return 0;
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}
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// This function returns:
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// -1 in case of failure.
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// 0 if the process is 32-bit.
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// 1 if the process is 64-bit.
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#ifdef OS_WINDOWS
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static inline int8_t isProcess64Bit(const procptr_t &baseAddress) {
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#else
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// We use a different name because the function is called by the Linux version
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// of isProcess64Bit() in case the process is running through Wine.
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static inline int8_t isWin32Process64Bit(const procptr_t &baseAddress) {
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#endif
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const auto dos = peekProc< ImageDosHeader >(baseAddress);
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if (!(dos.magic[0] == 'M' && dos.magic[1] == 'Z')) {
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// Invalid DOS signature
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return -1;
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}
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const auto nt = peekProc< ImageNtHeadersNoOptional >(baseAddress + dos.addressOfNtHeader);
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if (!(nt.signature[0] == 'P' && nt.signature[1] == 'E' && nt.signature[2] == '\0' && nt.signature[3] == '\0')) {
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// Invalid NT signature
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return -1;
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}
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switch (nt.fileHeader.machine) {
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case 0x14c: // IMAGE_FILE_MACHINE_I386
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return 0;
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default:
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return 1;
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}
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}
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#ifdef WIN32
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# include "mumble_positional_audio_win32.h"
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#else
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# include "mumble_positional_audio_linux.h"
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#endif
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#endif
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