mirror of
https://github.com/mumble-voip/mumble.git
synced 2025-03-14 12:43:05 +00:00

Keeping these up-to-date is just super tedious and they don't really fulfill any purpose these days.
107 lines
2.9 KiB
C++
107 lines
2.9 KiB
C++
// Copyright The Mumble Developers. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license
|
|
// that can be found in the LICENSE file at the root of the
|
|
// Mumble source tree or at <https://www.mumble.info/LICENSE>.
|
|
|
|
#define MUMBLE_ALLOW_DEPRECATED_LEGACY_PLUGIN_API
|
|
#include "mumble_legacy_plugin.h"
|
|
|
|
#include "mumble_positional_audio_main.h"
|
|
|
|
struct Matrix {
|
|
float right[4];
|
|
float front[4];
|
|
float top[4];
|
|
float position[3];
|
|
};
|
|
|
|
static int fetch(float *avatarPosition, float *avatarFront, float *avatarTop, float *cameraPosition, float *cameraFront,
|
|
float *cameraTop, std::string &, std::wstring &) {
|
|
for (uint8_t i = 0; i < 3; ++i) {
|
|
avatarPosition[i] = avatarFront[i] = avatarTop[i] = 0.0f;
|
|
}
|
|
|
|
const auto playerPed = peekProcPtr(0xB7CD98);
|
|
if (!playerPed) {
|
|
return false;
|
|
}
|
|
|
|
const bool isInCar = (peekProc< uint8_t >(playerPed + 0x46C) == 1);
|
|
|
|
const auto playerCar = peekProcPtr(playerPed + 0x58C);
|
|
|
|
const auto matrixAddress = peekProcPtr((isInCar && playerCar ? playerCar : playerPed) + 0x14);
|
|
if (!matrixAddress) {
|
|
return false;
|
|
}
|
|
|
|
const auto matrix = peekProc< Matrix >(matrixAddress);
|
|
|
|
/*
|
|
Mumble | Game
|
|
X | X
|
|
Y | Z
|
|
Z | Y
|
|
*/
|
|
avatarPosition[0] = matrix.position[0];
|
|
avatarPosition[1] = matrix.position[2];
|
|
avatarPosition[2] = matrix.position[1];
|
|
|
|
avatarFront[0] = matrix.front[0];
|
|
avatarFront[1] = matrix.front[2];
|
|
avatarFront[2] = matrix.front[1];
|
|
|
|
avatarTop[0] = matrix.top[0];
|
|
avatarTop[1] = matrix.top[2];
|
|
avatarTop[2] = matrix.top[1];
|
|
|
|
for (uint8_t i = 0; i < 3; ++i) {
|
|
cameraPosition[i] = avatarPosition[i];
|
|
cameraFront[i] = avatarFront[i];
|
|
cameraTop[i] = avatarTop[i];
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static int tryLock(const std::multimap< std::wstring, unsigned long long int > &pids) {
|
|
if (!initialize(pids, L"gta_sa.exe")) {
|
|
return false;
|
|
}
|
|
|
|
float avatarPosition[3], avatarFront[3], avatarTop[3];
|
|
float cameraPosition[3], cameraFront[3], cameraTop[3];
|
|
std::string context;
|
|
std::wstring identity;
|
|
|
|
if (fetch(avatarPosition, avatarFront, avatarTop, cameraPosition, cameraFront, cameraTop, context, identity)) {
|
|
return true;
|
|
} else {
|
|
generic_unlock();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static const std::wstring longDesc() {
|
|
return std::wstring(L"Supports Grand Theft Auto: San Andreas version 1.0.");
|
|
}
|
|
|
|
static std::wstring description(L"Grand Theft Auto: San Andreas (v1.0)");
|
|
static std::wstring shortName(L"Grand Theft Auto: San Andreas");
|
|
|
|
static int tryLock1() {
|
|
return tryLock(std::multimap< std::wstring, unsigned long long int >());
|
|
}
|
|
|
|
static MumblePlugin gtasaPlug = { MUMBLE_PLUGIN_MAGIC, description, shortName, nullptr, nullptr, tryLock1,
|
|
generic_unlock, longDesc, fetch };
|
|
|
|
static MumblePlugin2 gtasaPlug2 = { MUMBLE_PLUGIN_MAGIC_2, MUMBLE_PLUGIN_VERSION, tryLock };
|
|
|
|
extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin *getMumblePlugin() {
|
|
return >asaPlug;
|
|
}
|
|
|
|
extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin2 *getMumblePlugin2() {
|
|
return >asaPlug2;
|
|
}
|