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Keeping these up-to-date is just super tedious and they don't really fulfill any purpose these days.
136 lines
4.8 KiB
C++
136 lines
4.8 KiB
C++
// Copyright The Mumble Developers. All rights reserved.
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file at the root of the
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// Mumble source tree or at <https://www.mumble.info/LICENSE>.
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/* Copyright (C) 2011, Mark-Willem Jansen <rawnar@users.sourceforge.net>
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Copyright (C) 2005-2012, Thorvald Natvig <thorvald@natvig.com>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- Neither the name of the Mumble Developers nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#define MUMBLE_ALLOW_DEPRECATED_LEGACY_PLUGIN_API
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#include "mumble_legacy_plugin.h"
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#include "mumble_positional_audio_main.h"
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procptr_t posptr, frontptr, topptr;
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static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front,
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float *camera_top, std::string &, std::wstring &) {
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bool ok;
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for (int i = 0; i < 3; i++)
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avatar_pos[i] = avatar_front[i] = avatar_top[i] = camera_pos[i] = camera_front[i] = camera_top[i] = 0.0f;
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// State value is working most of the time
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unsigned char state;
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ok = peekProc(0x11146bb, &state, sizeof(state));
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if (!ok)
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return false;
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// State is 255 when you are in a menu
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if (state == 255)
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return true; // This results in all vectors beeing zero which tells Mumble to ignore them
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// coordinate systems is already left handed so no change needed
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ok = peekProc(posptr, avatar_pos, 12) && peekProc(frontptr, avatar_front, 12) && peekProc(topptr, avatar_top, 12);
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if (!ok)
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return false;
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// The ingame units are inches
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for (int i = 0; i < 3; i++)
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avatar_pos[i] /= 39.37f;
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// As it is a First Person Shooter the avatar and camera are the same
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for (int i = 0; i < 3; i++) {
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camera_pos[i] = avatar_pos[i];
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camera_front[i] = avatar_front[i];
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camera_top[i] = avatar_top[i];
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}
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return true;
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}
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static int trylock(const std::multimap< std::wstring, unsigned long long int > &pids) {
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posptr = frontptr = topptr = 0;
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if (!initialize(pids, L"Breach.exe", L"fmodex.dll"))
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return false;
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// Checking the version of Breach
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char version[12];
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if ((!peekProc(0x1118f98, &version, sizeof(version))) || (strncmp("breach 1.1.0", version, sizeof(version)) != 0)) {
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generic_unlock();
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return false;
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}
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// Setting the pointers for the avatar information
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procptr_t ptr1 = peekProcPtr(pModule + 0x177980);
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if (ptr1 == 0) {
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generic_unlock();
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return false;
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}
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posptr = ptr1 + 0x9200;
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frontptr = ptr1 + 0x9248;
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topptr = ptr1 + 0x9230;
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// Final check by calling fetch.
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float apos[3], afront[3], atop[3], cpos[3], cfront[3], ctop[3];
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std::string context;
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std::wstring identity;
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if (!fetch(apos, afront, atop, cpos, cfront, ctop, context, identity)) {
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generic_unlock();
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return false;
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}
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return true;
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}
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static const std::wstring longdesc() {
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return std::wstring(L"Supports Breach v1.1.0, steam version. Context and Identity on supported.");
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}
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static std::wstring description(L"Breach v1.1.0");
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static std::wstring shortname(L"Breach");
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static int trylock1() {
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return trylock(std::multimap< std::wstring, unsigned long long int >());
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}
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static MumblePlugin breachplug = { MUMBLE_PLUGIN_MAGIC, description, shortname, nullptr, nullptr, trylock1,
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generic_unlock, longdesc, fetch };
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static MumblePlugin2 breachplug2 = { MUMBLE_PLUGIN_MAGIC_2, MUMBLE_PLUGIN_VERSION, trylock };
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extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin *getMumblePlugin() {
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return &breachplug;
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}
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extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin2 *getMumblePlugin2() {
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return &breachplug2;
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}
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