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Keeping these up-to-date is just super tedious and they don't really fulfill any purpose these days.
72 lines
1.4 KiB
C
72 lines
1.4 KiB
C
// Copyright The Mumble Developers. All rights reserved.
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file at the root of the
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// Mumble source tree or at <https://www.mumble.info/LICENSE>.
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#ifndef MUMBLE_INTERNAL_OVERLAY_H_
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#define MUMBLE_INTERNAL_OVERLAY_H_
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// overlay message protocol version number
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#define OVERLAY_MAGIC_NUMBER 0x00000005
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struct OverlayMsgHeader {
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unsigned int uiMagic;
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int iLength;
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unsigned int uiType;
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};
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#define OVERLAY_MSGTYPE_INIT 0
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struct OverlayMsgInit {
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unsigned int uiWidth;
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unsigned int uiHeight;
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};
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#define OVERLAY_MSGTYPE_SHMEM 1
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struct OverlayMsgShmem {
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char a_cName[2048];
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};
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#define OVERLAY_MSGTYPE_BLIT 2
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struct OverlayMsgBlit {
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unsigned int x, y, w, h;
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};
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#define OVERLAY_MSGTYPE_ACTIVE 3
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struct OverlayMsgActive {
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unsigned int x, y, w, h;
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};
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#define OVERLAY_MSGTYPE_PID 4
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struct OverlayMsgPid {
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unsigned int pid;
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};
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#define OVERLAY_MSGTYPE_FPS 5
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struct OverlayMsgFps {
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float fps;
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};
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#define OVERLAY_FPS_INTERVAL 0.25f
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#define OVERLAY_MSGTYPE_INTERACTIVE 6
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struct OverlayMsgInteractive {
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bool state;
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};
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struct OverlayMsg {
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union {
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char headerbuffer[1];
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struct OverlayMsgHeader omh;
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};
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union {
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char msgbuffer[1];
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struct OverlayMsgShmem oms;
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struct OverlayMsgInit omi;
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struct OverlayMsgBlit omb;
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struct OverlayMsgActive oma;
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struct OverlayMsgPid omp;
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struct OverlayMsgFps omf;
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struct OverlayMsgInteractive omin;
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};
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};
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#endif
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