mirror of
https://libwebsockets.org/repo/libwebsockets
synced 2025-05-06 08:50:02 +00:00

Wrap struct lws_conmon into an lws_cao_t, and give that its own lifecycle distinct from any wsi. Conmon contains what we want, but it was composed into the wsi and so had to follow its single wsi's lifecycle. Let's give it its own lifecycle independent of the wsi it happened to be born for, and wrap it with an lws_cao_t that can contain private things. We can still present the lws_conmon_t unchanged to the public apis that expect it. Client wsi with the connection have at least one CAO, the HEAD CAO is taken as the active one for a wsi, it may acquire other "losing" CAOs as it goes along. desc moves into this new CAO, it's a bit messy because only client connections have CAOs, but server connections and listeners have desc. So we have a .desc in the wsi still for that, and desc in the CAO for client, and new helpers to take care of which to use.
361 lines
8.1 KiB
C
361 lines
8.1 KiB
C
/*
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* libwebsockets - small server side websockets and web server implementation
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*
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* Copyright (C) 2010 - 2019 Andy Green <andy@warmcat.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "private-lib-core.h"
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#ifdef LWS_HAVE_SYS_TYPES_H
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#include <sys/types.h>
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#endif
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int
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lws_dll2_is_detached(const struct lws_dll2 *d)
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{
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if (d->owner)
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return 0;
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if (d->next || d->prev) {
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lwsl_err("%s: dll2 %p: detached but next %p, prev %p\n",
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__func__, d, d->next, d->prev);
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/*
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* New lws_dll2 objects and removed lws_dll2 objects
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* have .owner, .next and .prev all set to NULL, so we
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* can just check .owner to see if we are detached.
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*
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* We assert here if we encounter an lws_dll2 in the illegal
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* state of NULL .owner, but non-NULL in .next or .prev,
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* it's evidence of corruption, use-after-free, threads
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* contending on accessing without locking etc.
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*/
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assert(0);
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}
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return 1;
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}
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int
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lws_dll2_foreach_safe(struct lws_dll2_owner *owner, void *user,
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int (*cb)(struct lws_dll2 *d, void *user))
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{
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lws_start_foreach_dll_safe(struct lws_dll2 *, p, tp, owner->head) {
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if (cb(p, user))
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return 1;
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} lws_end_foreach_dll_safe(p, tp);
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return 0;
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}
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void
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lws_dll2_add_head(struct lws_dll2 *d, struct lws_dll2_owner *owner)
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{
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if (!lws_dll2_is_detached(d)) {
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assert(0); /* only wholly detached things can be added */
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return;
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}
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/* our next guy is current first guy, if any */
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if (owner->head != d)
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d->next = owner->head;
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/* if there is a next guy, set his prev ptr to our next ptr */
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if (d->next)
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d->next->prev = d;
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/* there is nobody previous to us, we are the head */
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d->prev = NULL;
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/* set the first guy to be us */
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owner->head = d;
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if (!owner->tail)
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owner->tail = d;
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d->owner = owner;
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owner->count++;
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}
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/*
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* add us to the list that 'after' is in, just before him
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*/
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void
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lws_dll2_add_before(struct lws_dll2 *d, struct lws_dll2 *after)
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{
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lws_dll2_owner_t *owner = after->owner;
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if (!lws_dll2_is_detached(d)) {
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assert(0); /* only wholly detached things can be added */
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return;
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}
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if (lws_dll2_is_detached(after)) {
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assert(0); /* can't add after something detached */
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return;
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}
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d->owner = owner;
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/* we need to point forward to after */
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d->next = after;
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/* we need to point back to after->prev */
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d->prev = after->prev;
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/* guy that used to point to after, needs to point to us */
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if (after->prev)
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after->prev->next = d;
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else
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owner->head = d;
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/* then after needs to point back to us */
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after->prev = d;
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owner->count++;
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}
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/* add us to the list that prev is in, just after him
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*
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* (Prev) [ <-> (Next) ]
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* (Prev) <-> (ins) [ <-> (Next) ]
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*
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* use lws_dll2_add_head() instead if prev would be NULL
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* */
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void
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lws_dll2_add_insert(struct lws_dll2 *d, struct lws_dll2 *prev)
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{
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lws_dll2_owner_t *owner = prev->owner;
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if (!lws_dll2_is_detached(d)) {
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assert(0); /* only wholly detached things can be added */
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return;
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}
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if (lws_dll2_is_detached(prev)) {
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assert(0); /* can't add after something detached */
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return;
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}
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d->owner = owner;
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d->next = prev->next;
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d->prev = prev;
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if (prev->next)
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(prev->next)->prev = d;
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prev->next = d;
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if (!d->next)
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owner->tail = d;
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owner->count++;
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}
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void
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lws_dll2_add_tail(struct lws_dll2 *d, struct lws_dll2_owner *owner)
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{
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if (!lws_dll2_is_detached(d)) {
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assert(0); /* only wholly detached things can be added */
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return;
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}
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/* our previous guy is current last guy */
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d->prev = owner->tail;
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/* if there is a prev guy, set his next ptr to our prev ptr */
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if (d->prev)
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d->prev->next = d;
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/* our next ptr is NULL */
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d->next = NULL;
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/* set the last guy to be us */
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owner->tail = d;
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/* list head is also us if we're the first */
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if (!owner->head)
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owner->head = d;
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d->owner = owner;
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owner->count++;
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}
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void
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lws_dll2_remove(struct lws_dll2 *d)
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{
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if (lws_dll2_is_detached(d))
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return;
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/* if we have a next guy, set his prev to our prev */
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if (d->next)
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d->next->prev = d->prev;
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/* if we have a previous guy, set his next to our next */
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if (d->prev)
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d->prev->next = d->next;
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/* if we have phead, track the tail and head if it points to us... */
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if (d->owner->tail == d)
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d->owner->tail = d->prev;
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if (d->owner->head == d)
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d->owner->head = d->next;
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d->owner->count--;
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/* we're out of the list, we should not point anywhere any more */
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d->owner = NULL;
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d->prev = NULL;
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d->next = NULL;
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}
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void
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lws_dll2_clear(struct lws_dll2 *d)
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{
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d->owner = NULL;
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d->prev = NULL;
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d->next = NULL;
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}
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void
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lws_dll2_owner_clear(struct lws_dll2_owner *d)
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{
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d->head = NULL;
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d->tail = NULL;
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d->count = 0;
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}
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void
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lws_dll2_add_sorted_priv(lws_dll2_t *d, lws_dll2_owner_t *own, void *priv,
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int (*compare3)(void *priv, const lws_dll2_t *d,
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const lws_dll2_t *i))
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{
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lws_start_foreach_dll_safe(struct lws_dll2 *, p, tp,
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lws_dll2_get_head(own)) {
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assert(p != d);
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if (compare3(priv, p, d) >= 0) {
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/* drop us in before this guy */
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lws_dll2_add_before(d, p);
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return;
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}
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} lws_end_foreach_dll_safe(p, tp);
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/*
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* Either nobody on the list yet to compare him to, or he's the
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* furthest away timeout... stick him at the tail end
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*/
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lws_dll2_add_tail(d, own);
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}
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void
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lws_dll2_add_sorted(lws_dll2_t *d, lws_dll2_owner_t *own,
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int (*compare)(const lws_dll2_t *d, const lws_dll2_t *i))
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{
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lws_start_foreach_dll_safe(struct lws_dll2 *, p, tp,
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lws_dll2_get_head(own)) {
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assert(p != d);
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if (compare(p, d) >= 0) {
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/* drop us in before this guy */
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lws_dll2_add_before(d, p);
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return;
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}
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} lws_end_foreach_dll_safe(p, tp);
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/*
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* Either nobody on the list yet to compare him to, or he's the
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* furthest away timeout... stick him at the tail end
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*/
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lws_dll2_add_tail(d, own);
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}
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void
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lws_dll2_migrate_head(struct lws_dll2 *d, struct lws_dll2_owner *owner)
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{
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lws_dll2_remove(d);
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lws_dll2_add_head(d, owner);
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}
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void
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lws_dll2_migrate_tail(struct lws_dll2 *d, struct lws_dll2_owner *owner)
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{
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lws_dll2_remove(d);
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lws_dll2_add_tail(d, owner);
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}
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void
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lws_dll2_migrate(struct lws_dll2_owner *pre, struct lws_dll2_owner *post)
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{
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while (pre->head) {
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lws_dll2_t *d = pre->head;
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lwsl_err("%s: mig\n", __func__);
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lws_dll2_remove(d);
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lws_dll2_add_tail(d, post);
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}
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}
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void *
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_lws_dll2_search_sz_pl(lws_dll2_owner_t *own, const char *name, size_t namelen,
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size_t dll2_ofs, size_t ptr_ofs)
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{
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lws_start_foreach_dll(struct lws_dll2 *, p, lws_dll2_get_head(own)) {
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uint8_t *ref = ((uint8_t *)p) - dll2_ofs;
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/*
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* We have to read the const char * at the computed place and
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* the string is where that points
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*/
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const char *str = *((const char **)(ref + ptr_ofs));
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if (str && !strncmp(str, name, namelen) && !str[namelen])
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return (void *)ref;
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} lws_end_foreach_dll(p);
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return NULL;
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}
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#if defined(_DEBUG)
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void
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lws_dll2_describe(lws_dll2_owner_t *owner, const char *desc)
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{
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#if _LWS_ENABLED_LOGS & LLL_INFO
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int n = 1;
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lwsl_info("%s: %s: owner %p: count %d, head %p, tail %p\n",
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__func__, desc, owner, (int)owner->count, owner->head, owner->tail);
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lws_start_foreach_dll_safe(struct lws_dll2 *, p, tp,
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lws_dll2_get_head(owner)) {
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lwsl_info("%s: %d: %p: owner %p, prev %p, next %p\n",
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__func__, n++, p, p->owner, p->prev, p->next);
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} lws_end_foreach_dll_safe(p, tp);
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#endif
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}
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#endif
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